A room with a view
Through the Keyhole » Devlog
A key component of the level design was a window so the player can assess the battle area before entering.
I made a new material in Unity to replicate glass and applied it to a solid game object to create this effect.
I've attached the settings used in Unity and a screenshot of the window itself
Through the Keyhole
A first person shooter for people who always lose their keys
Status | In development |
Author | Paddy674 |
Genre | Shooter, Action |
Tags | Exploration, First-Person |
More posts
- The key to the gameMay 29, 2020
- The journey beginsMay 29, 2020
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